Charging the Spell will increase its damage, range, and the Health returned to the user. Enemies that are hit by the sound wave will also release a harmless sound wave that can heal the user 34 Health (or 68 Health if fully charged) if it reaches back to them. Releases a red sound wave that surrounds the user and stuns nearby enemies that were hit by it, along with doing 30 damage (or 60 damage if fully charged) and applying burn damage that deals 16 damage over time. ![]() "User can charge a fast moving sonar pulse that will stun enemies, block their projectiles, and even heal you if a ring reaches back to you."
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